Character · Wanderers

Nocturne

A primordial demon of nightmares that feeds on fear in the waking world.

Who they are

Nocturne is a demon born from nightmares during the Rune Wars, shaped from shadow and wielding curved blades. It descends on the waking world to feed on the fear that thrives in darkness.

It once terrorized the Demacian village of Fossbarrow until it was driven out of a tomb there.

Their story belongs to Wanderers. Demons, spirits and ancient survivors that belong to no single place.

Their story, step by step

  1. Step 1

    Born of nightmares

    Nocturne arose near the end of the Rune Wars, when desperate mages turned to shadow magic and entered the spirit realm. It was born from the collective nightmares there, though how is unclear.

  2. Step 2

    Starving

    For centuries it fed on shadow mages who entered its realm. As they dwindled and the practice was forbidden, it starved for long periods until it learned how to enter the physical world.

  3. Step 3

    Fossbarrow, long ago

    A Demacian historian, Jens Tommen, haunted by studying the Shadow Isles, went to Fossbarrow for peace and Nocturne pursued him. Local legend says Fossian Crownguard fought it, and both fell from a cliff, with Fossian impaling it and dying of his wounds. The town built him a tomb in the mountainside.

  4. Step 4

    Fossbarrow, again

    Centuries later the fear of a young mage named Luca woke Nocturne in the tomb. It possessed him and spread paranoia and violence, driving a man named Aldo Dayan to murder. When Lux Crownguard came to investigate, Nocturne attacked her, but her brother Garen and Dauntless Vanguard soldiers intervened. Lux faced her own fears and, with Luca, forced the demon out, though she suspected it was not gone.

  5. Step 5

    The Great Mage Rebellion

    During the Rebellion it fed on Demacians' fears and stalked travelers. It confronted Sylas and Yops and tried to feed on their nightmares, but they fought and drove it off.

  6. Step 6

    Piltover

    In Piltover it tormented a man named Celwyn with nightmares about his son Abel being consumed, killed him in his sleep, and began pursuing Abel through dark mist.

Turning points

  • Learning to enter the physical world
  • Being driven from Fossbarrow by Lux, Garen and Luca
  • Being resisted by Sylas and Yops

Where their story stands now

Nocturne is active in the physical world with no fixed home, once seen around the Rocky Highlands of Demacia. It lasts as long as frightened dreamers do, and it is not known whether it can be destroyed rather than just driven off.

Where this fits in the story

  1. Wanderers · step 1

    Demons of fear and misery

    Evelynn and Nocturne are demons that came to life during the Rune Wars, Fiddlesticks is a very old demon of fear, and Tahm Kench travels the waterways feeding on bad bargains. None of them is tied to one kingdom.

  2. Wanderers · step 2

    Spirits and celestials

    Kindred are twin spirits of death, Lamb and Wolf, who shepherd souls onward. Bard is a celestial being who travels between worlds protecting powerful artifacts.

  3. Wanderers · step 3

    Survivors of older ages

    Aatrox and Zaahen were Ascended warriors of Shurima who became Darkin. Jax and Zilean come from Icathia, which fell when the Void was unleashed. Ryze hunts World Runes, fragments of primordial magic, to keep them from being misused.

  4. Wanderers · step 4

    Travellers with a cause

    Alistar escaped Noxian gladiator slavery, Nami left her underwater tribe to save it, Shaco is a marionette turned jester, and Senna turns the Black Mist against itself to free trapped souls.

Read the full story of Wanderers