Character · Wanderers

Fiddlesticks

An ancient demon of fear that feeds on terror.

Who they are

Fiddlesticks is a very old demon of fear with mysterious origins. It appears as a scarecrow of refuse and shadow, with a mass of demonic crows in a cage at its core.

It grows stronger as paranoia and terror spread. It has recently awakened in the Rocky Highlands of Demacia.

Their story belongs to Wanderers and also touches Demacia. Demons, spirits and ancient survivors that belong to no single place.

Their story, step by step

  1. Step 1

    Unknown Origins

    Fiddlesticks is a very old demon of fear whose origin is unknown. One Noxian tale says a farmboy was fed to crows and became the demon, and another says a mage freed it by accident.

  2. Step 2

    A Creature of Instinct

    For ages it was a myth and children's story, said to dwell in the Spirit Realm. It builds bodies out of whatever is nearby, so it looks different in different places.

  3. Step 3

    The Voice Eater

    In the Freljord it was called the Voice Eater and made itself from helmets, bucklers, wood and furs.

  4. Step 4

    Awakening in Demacia

    It woke and went to Demacia's hinterlands, drawn by rising paranoia. It built a scarecrow from scrap metal and burlap and fed on terror, massacring families in sealed houses. Its true self is a mass of crows in a cage.

Turning points

  • Waking in Demacia
  • Having a key stolen by Zoe
  • Being known as the Voice Eater in the Freljord

Where their story stands now

Fiddlesticks roams Demacia's Rocky Highlands feeding on fear. Zoe took one of three keys from its neck, and its true origin is still unexplained.

Where this fits in the story

  1. Wanderers · step 1

    Demons of fear and misery

    Evelynn and Nocturne are demons that came to life during the Rune Wars, Fiddlesticks is a very old demon of fear, and Tahm Kench travels the waterways feeding on bad bargains. None of them is tied to one kingdom.

  2. Wanderers · step 2

    Spirits and celestials

    Kindred are twin spirits of death, Lamb and Wolf, who shepherd souls onward. Bard is a celestial being who travels between worlds protecting powerful artifacts.

  3. Wanderers · step 3

    Survivors of older ages

    Aatrox and Zaahen were Ascended warriors of Shurima who became Darkin. Jax and Zilean come from Icathia, which fell when the Void was unleashed. Ryze hunts World Runes, fragments of primordial magic, to keep them from being misused.

  4. Wanderers · step 4

    Travellers with a cause

    Alistar escaped Noxian gladiator slavery, Nami left her underwater tribe to save it, Shaco is a marionette turned jester, and Senna turns the Black Mist against itself to free trapped souls.

Read the full story of Wanderers