Character · Wanderers

Evelynn

An ancient demon who feeds on human suffering.

Who they are

Evelynn is an ancient demon that thrives on agony. She began as a barely sentient spiritual entity, awoke during the Rune Wars, and learned to take a seductive human form to lure victims.

She tortures her prey and enjoys their pain. Despite many kills her hunger never fades, and she dreams of throwing the world into the chaos she relished during the Rune Wars.

Their story belongs to Wanderers. Demons, spirits and ancient survivors that belong to no single place.

Their story, step by step

  1. Step 1

    A shapeless spirit

    Evelynn began as a shapeless spiritual entity, barely aware and numb for centuries. She had almost no agency in ancient Runeterra.

  2. Step 2

    Woken by the Rune Wars

    The suffering of the Rune Wars fed her and changed her into a demon that feeds on pain.

  3. Step 3

    A hunter

    When the wars ended she faced hunger. She resolved to cause suffering herself and, watching humans from the shadows, learned what they wanted and built an attractive human form to lure them.

  4. Step 4

    Vayne's family

    She killed the patrons of House Vayne, Vayne's mother and father, in their home. Young Vayne saw her true form, and it began her lifelong mission of hunting monsters and eventually Evelynn.

  5. Step 5

    The cult

    Evelynn formed a cult of worshippers to widen her reach. Vayne found out and traveled to confront her, wounded along the way and losing her teacher Frey, before reaching the gathering.

Turning points

  • Waking in the agony of the Rune Wars
  • Learning to lure victims with a seductive human form
  • Killing Vayne's parents
  • Founding a cult that drew Vayne's attention

Where their story stands now

Evelynn remains at large and never satisfied, dreaming of casting the world into chaos to feel again the ecstasy of the Rune Wars. Her fight with Vayne is unresolved.

Where this fits in the story

  1. Wanderers · step 1

    Demons of fear and misery

    Evelynn and Nocturne are demons that came to life during the Rune Wars, Fiddlesticks is a very old demon of fear, and Tahm Kench travels the waterways feeding on bad bargains. None of them is tied to one kingdom.

  2. Wanderers · step 2

    Spirits and celestials

    Kindred are twin spirits of death, Lamb and Wolf, who shepherd souls onward. Bard is a celestial being who travels between worlds protecting powerful artifacts.

  3. Wanderers · step 3

    Survivors of older ages

    Aatrox and Zaahen were Ascended warriors of Shurima who became Darkin. Jax and Zilean come from Icathia, which fell when the Void was unleashed. Ryze hunts World Runes, fragments of primordial magic, to keep them from being misused.

  4. Wanderers · step 4

    Travellers with a cause

    Alistar escaped Noxian gladiator slavery, Nami left her underwater tribe to save it, Shaco is a marionette turned jester, and Senna turns the Black Mist against itself to free trapped souls.

Read the full story of Wanderers