Who they are
Ezio grows from a man seeking revenge into a leader responsible for a Brotherhood and a legacy he will never fully see completed.
Their story belongs to The Ezio era. A young Florentine turns family revenge into the longest personal journey in the Brotherhood's history.
Their story, step by step
- Step 1
Begin with revenge
Ezio's family tragedy gives him an understandable reason to fight, but it initially narrows his world to people he wants punished.
- Step 2
Learn to lead
Rome forces him to build networks, train others and accept that justice is not the same as settling his own account.
- Step 3
What their choices leave behind
Ezio's final distance from the conflict is not surrender; it is the decision to leave knowledge for future people without demanding they repeat his life.
Turning points
- The Auditore betrayal in Florence.
- Rebuilding the Brotherhood in Rome.
- Finding Altaïr's legacy and addressing Desmond.
Where their story stands now
Ezio's final distance from the conflict is not surrender; it is the decision to leave knowledge for future people without demanding they repeat his life.
Who they are tied to
Games they appear in
- Assassin's Creed II →Ezio enters the hidden war after members of his family are executed through a political conspiracy.
- Assassin's Creed Brotherhood →After Cesare Borgia attacks Monteriggioni, Ezio moves to Rome and turns a personal defeat into a campaign to rebuild the Brotherhood.
- Assassin's Creed Revelations →Ezio searches for keys to Altaïr's library while supporting the Ottoman Brotherhood and confronting a Templar succession plot.
Where this fits in the story
- The Ezio era · step 1
Lose the family
Private betrayal gives Ezio a reason to enter the hidden war.
- The Ezio era · step 2
Build the Brotherhood
Rome teaches him that leadership means creating successors.
- The Ezio era · step 3
Read Altaïr
The older Assassin's memory corrects Ezio's idea of legacy.
- The Ezio era · step 4
Address Desmond
Ezio's final message reaches beyond his own era.