You finished Nassau and the Pirate Republic. This picks up at Sequences 6-8 and goes to the end.
~2 min read
Sequences 6-8 · 1719 · playing as Edward Kenway
The Sage and the Observatory
In this chapterBartholomew Roberts, later identified as the Sage, holds the key to locating the Observatory, a device that can monitor anyone in the world when given a blood sample.
The Observatory is a First Civilization device that can watch anyone with a blood sample. Roberts, who turns out to be the Sage, leads Edward to it, and then betrays him. Edward is arrested at Port Royal as the Republic falls apart. The Observatory introduces the franchise's surveillance theme. Whoever controls it can find anyone.
Roberts' betrayal shows that even the pirates have their own ambitions.
What unfolds
Edward works with Roberts' crew but is betrayed and arrested in Port Royal.
The Pirate Republic begins to collapse under disease and bad governance.
Sequence 9 · 1722 · playing as Edward Kenway
Port Royal and the Brotherhood
In this chapterAh Tabai, the Assassin Mentor, orchestrates a prison rescue, freeing Edward along with Anne Bonny and Mary Read.
Ah Tabai frees Edward from prison and Edward joins the Assassins. He eliminates the main Templars, including Woodes Rogers, Roberts and Torres, and seals the Observatory. He learns that Caroline has died and that he has a daughter, Jennifer. In London he goes to the Opera with Jennifer and his son Haytham.
Edward's change from a selfish privateer to a man who cares for his family is the game's main arc. The final scene at the Royal Opera House connects with Assassin's Creed III, where Haytham is later seen at the same theatre.
What unfolds
Mary Read dies from childbirth complications.
Edward joins the Brotherhood and eliminates Woodes Rogers, Roberts and Torres, and seals the Observatory.
Edward learns of his wife Caroline's death and that he has a daughter, Jennifer Scott.
Edward moves to London and attends The Beggar's Opera at the Royal Opera House with Jennifer and his son Haytham.
Present · 2013 · playing as Player
Abstergo Entertainment
In this chapterThe employee discovers that John Standish, the facility's IT manager, is a Sage attempting to resurrect Juno.
In the present, the player is an Abstergo Entertainment employee in Montreal who is making a game from Edward's memories. During this work, the employee finds out that the IT manager, John Standish, is a Sage trying to bring Juno back. The modern frame is a satire of corporate entertainment, and it keeps the franchise's modern conflict alive after Desmond's death.
Standish's reveal ties the Sage storyline from Edward's time to the present.
What unfolds
In 2013 an unnamed employee of Abstergo Entertainment in Montreal investigates Edward's memories through genetic sequencing.